Blender & Natron: Skin Study

2017-06-05 by in category Animation, Breakdowns, CGI, DIY, HDRI, Hobby, Personal, VFX with 0 and 0
Home > Blog > Animation > Blender & Natron: Skin Study
I did this skin study with this wiki project:
This far superior render popped up while I was learning uber shaders:
I felt inspired.
This is rendered out of Blender Cycles and then comped in Natron. ( I don’t yet fully grasp how to comp in Blender, and Natron is basically a free version of Nuke ).
This was just a test, so there’s still stuff I’d finesse for a final, but I think I’m ready to move on.
Then again: there’s a pretty robust hair system in Blender—so maybe I won’t move on…
All of these renders were on the GPU and took on average between 3-6 minutes.

Software: Blender, Natron

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